Video about biobased products
Video that shows that bio-based products are already part of our everyday lives and the viewers can find out some fascinating facts about the bioeconomy at the BIOWAYS project web portal.
Video that shows that bio-based products are already part of our everyday lives and the viewers can find out some fascinating facts about the bioeconomy at the BIOWAYS project web portal.
This deliverable describes the refinements and updates made to the innovative training tools first described in D3.4, which are used to deliver the training contents developed in D3.3. The document also describes the new tools …
This deliverable describes the process adopted to collect the material to be used to develop the educational tools under Task 3.4. The procedure has been organized in the following way: • Target groups: this section …
This document describes the guidelines for organising teacher trainings in the BLOOM project. The D4.2 deliverable will support the WP4 pilot teachers in the organisation, implementation and evaluation of the teacher trainings they will hold …
The main objective of the BLOOM project is to establish open and informed dialogues, co-created by European citizens, the civil society, bioeconomy innovation networks, local research centres, business and industry stakeholders, and various levels of …
The present document is the third annual Policy Brief of ERA-LEARN 2020. It is analysing the impact of P2Ps and P2P-supported projects. It focuses on the results of a pilot exercise that was addressed to …
One of the main objectives of BIOWAYS project was to explore and promote active collaborations with EC funded projects and other relevant initiatives and organisations in the field of Bioeconomy. The outcome of this task …
This deliverable seeks to create an overview of available material that can be used to inform stakeholders as described in BLOOMs objectives. The deliverable is a living document that will be extended and updated during …
The public deliverable D4.1 Platforms and interfaces describe the software components to be utilized by the DataBio pilots. Most of the components are already in use in the first pilot trials. In addition, this deliverable …
This version of the Bio…What? game is a location-based augmented reality game about the bioeconomy that brings to the mobile screen the raw materials it is possible to use to create products for everyday life. …